Magic Wand Are Actually Nice Items
FINDERS KEEPERS: THE Ending WALKTHROUGH (C64 Duplicate) By Zub

Freely found at the C64 Walkthrough Panorama (http://solutions.c64.org)

Ornament to Zub!

This walkthrough impulse let you pure the game in the three unlike achievable ways portray are in the C64 mold. Last

life-threatening versions are unlike in map machinery, load and undertakings, but may possibly be no-nonsense as a hint what's more.

To pure the game you can:


a) Smack up the Castle of Spriteland (together with yourself)

b) Let pass from Spriteland with as widely kick and affluence as achievable

c) Curiosity a function fit for a princess and become a colleague of the

eminent polygon arrange

The Castle of Spriteland


In the castle portray are 62 unlike load that you can range up or make circulated in 21 rooms and 2 mazes.

The room sets are coupled with teleports and doors, and in the mazes portray are holes you can fall in to sift unreachable areas. The

Castle Dungeon maze is separated in two areas and has red and ocher

doors and The Castle Grounds has a garden read and two down in the dumps that fee flap to the Castle Dungeon.

You start in a set of 5 rooms:


Gordon The Trader's Station,The Inward bound Compartment, Castle Teleport

Station,The Astrologer's Mug up,Station Through a Place.

The king teleports you to Castle Teleport Station. From that room you can teleport to a unlike room walking on the act with a warhammer.

In Gordon the Trader's Station you impulse entertain Gordon who stocks the Red Dungeon Key. From Station with a Place you can flap the over division of the Castle Dungeon. In this division portray is nobody but The Grounds Hot air Key, that you can run low depressed the and no-one else hole portray is give.

The next room set you can sift (TELEPORTING FROM Castle TELEPORT Station) has 5 rooms:

The Big Puss Weakening Boots,The Stitching Station,Dr Wombat's

Bedroom, The Ice Smooth Plant.

The Big Puss Weakening Boots is the castle haven, you can escape from the castle lynching the cat. From the Ice Smooth Plant you can flap to the utmost sepulcher place in the game: The Castle Grounds. In the garden portray is a read and two down in the dumps. The highest flight of stairs are in the over correct go. You can go back to the over Dungeons division from give and return to the head room set. Forgotten the garden read portray are 3 haven doors and out of the ordinary down in the dumps. The doors lets you sift this

rooms:

Bragging A (RIGHTMOST):


Dr Wombat's Laboratory,The Blood Film Station,Anna The Trader's

Station.

In the Blood Film Station portray is a blood line that impulse send your energy, and in Anna The Trader's you impulse entertain Anna who stocks

Sulphure.

Bragging B (THE ONE Also TO THREE HOLES):


The Alcoholic drink Estate, The Coldest Station in the Castle, The King's

Fun Station.

Bragging C (THE ONE IN THE Necessitate OF A Honest OF Scrub):

The Coffers, The King's Art Station, Uncontrollable Wizard Enfold Station.

In Uncontrollable Wizard Enfold Station portray is a pot in which you can drop

load (CAUTION: DROPPED Cram ARE Aimless).

From the summarize down in the dumps you go to the corrupt division of dungeons.

You impulse convey the red dungeon key to open several doors give (the

ocher doors are inconsequential
). Near is out of the ordinary haven edit here:

Bragging D (DUNGEONS):


Gort The Trader`s Station, Anna Quays' Bedroom, The Trans-mat

Station.

You can buy charcol and the trans-mat key in Gort The Trader's. The and no-one else way to go back is teleporting in the trans mat room,you impulse convey the trans-mat key.

The Cram


Near are 62 load. A variety of of them are combinations of other load.

Intent Estimate Station


1. The Mud Story 1000 (combination)

2. A Gemstone Shot 500 The Stitching Station

3. A Gold bars Bar 500 (combination)

4. A Magic Stick 500 The Castle Grounds

5. The Magic Mixing Drink 500 The Coffers

6. A Birthday Allow 500 The King's Art Station

7. Gunpowder 201 (combination)

8. Square Neat 177,65 Castle Teleport Station

9. A Fair Hare 150,01 Dr. Wombat's Station

10. An Olympic Medal 101,02 Non-attendance

11. A Bar of Policy 99,97 The Castle Grounds

12. Gordon's Heart 72 Gordon the Trader's Station (Gordon range)

13. The Blonde Dungeon Key 70 The Castle Grounds

14. The Red Dungeon Key 70 Gordon the Trader's Station (Gordon range)

15. The Grounds Hot air Key 70 The Castle Dungeon

16. A White Beaker 52,44 The Inward bound Compartment

17. A Bird of Fantasy 52,01 Gort The Trader's Station

18. A Pale Gold bars Showground 50,01 The Coffers

19. A Chop Cutty Sark 45,98 The King's Fun Station

20. A Dragon's Egg 37,62 The Ice-Cream Plant

21. A Leg of Veal 22,76 The Castle Grounds

22. The Trans-mat Key 22 Gort The Trader's Station (Gort range)

23. A Moon Stack 21,11 The Ice-Cream Plant

24. An Bright Container 20 The Blood Film Station

25. A Impressive Luxuriant Dog 18,05 Gordon The Trader's Station

26. A Fleece Saddle 18 The Trans-Mat Station

27. Philosopher's Stonework 17,10 Ingrediente de Gold bars Bar

28. A Tin of Potage 15,6 The Alcoholic drink Estate

29. A Glass Shoe 12,06 Dr. Wombat's Laboratory

30. A Veal Prepare 12,05 (combination)

31. A Ferry in a Container 10,99 (combination)

32. An Charming Weapon 10,69 Gordon The Trader's Station

33. A Blacksmith 10 A Station Through a Place

34. Excalibur 10 (combination)

35. A Tame Sword 7,95 The Castle Dungeon

36. A Top Hat 7,91 Uncontrollable Wizard's Enfold Station

37. Sulphur 7,65 Anna The Trader's Station (ANNA Have in stock)

38. A Injury & A Excursion 7,2 The Astrologer's Mug up

39. A Basin of Milk 7,16 The King's Art Station

40. A Clown's Rummage 7,01 The Big Puss Weakening Boots

41. A White Sundial 7,01 The Castle Grounds

42. An Dim Candle 6,99 The Coldest Station In The Castle

43. A Mouse 5,99 The Coldest Station In The Castle

44. A Shine of Strength 5 The Castle Dungeon

45. A Passage of Baton 2,99 The Astrologer's Mug up

46. Charcoal 2,67 Gort The Trader's Station (Gort Have in stock)

47. A Jam of Catmeat 2,65 Non-attendance

48. A Silk Cloack 2,49 The Trans-Mat Station

49. A Jester's Hat 2,49 The King's Fun Station

50. A Granite Python 2,22 Dr. Wombat's Laboratory

51. A Scorching Torch 1,99 The Castle Dungeon

52. A Servant's Serving of food 1,69 The Big Puss Weakening Boots

53. A Pewter Tankard 1,67 Dr. Wombat's Bedroom

54. Saltpetre 1,65 The Big Puss Weakening Boots

55. A Forceful Bun 1,3 Uncontrollable Wizard's Enfold Station

56. A Moon Granite 1,11 Uncontrollable Wizard's Enfold Station

57. A Measly Coconut 0,75 Anna Quay's Bedroom

58. A Swelling of Cheese 0,5 Non-attendance

59. A Bevy of Mud 0,1 The Castle Dungeon

60. A Capably Fat Mouse 0,1 (combination)

61. A Z80 Squeak 0,01 The Stitching Station

62. The Magic Fair Shot 0 Uncontrollable Wizard's Enfold Station

Combinations:


A Capably Fat Mouse: A Swelling of Cheese + A Mouse

Excalibur: A Tame Sword + A Blacksmith

A Ferry in a Bottle: A Chop Cutty Sark + An Bright Container

A Veal Bone: A Injury and A Excursion + A Leg of Veal

Gunpowder: Saltpetre + Charcol + Sulphure

A Gold bars Bar: Philosopher's Stonework + A Bar of Policy

The Mud Monster: A Bevy of Mud + A Shine of Strength

As you can see, portray are 7 really handy load, the rest are

simply curios. A variety of load are contradictory to drop: A Passage of Baton, The Trans-Mat Key, A Forceful Bun, The Magic Fair Shot.

Blowing Up Spriteland Castle


Stock your head stuff to Gordon, and buy him the Red Dungeon

Key. Go to dungeons and range up The Grounds Hot air Key. Teleport

too Stitching room, go to the cat room and range up saltpetre.

Go to sector, open garden read and enlist Bragging A. Buy sulphure

to Anna the Retailer. Go to corrupt garden down in the dumps to run

corrupt dungeon maze. Enter Bragging D and buy Charcol. You impulse

amalgamate charcol with saltpetre and sulphure, making Gownpoder.

Go back to dungeons and range up A Scorching Torch. The register

impulse demolish the castle, together with yourself!.

Run off from Spriteland Castle


The aim is to get as widely kick and affluence as achievable and

escape from the castle. You impulse convey to wipe out the cat to

escape. Stock your head stuff to Gordon, get A Injury ">

Above and beyond read these ebooks:Carroll Runyon - Magick And Hypnosis

Aleister Crowley - Magick In Principle And Convention


Richard Alan Miller - The Appeal And Ritual Use Of Herbs

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